Forum: Blender


Subject: Toni's adventures in Blenderland

odf opened this issue on Dec 09, 2025 ยท 103 posts


odf posted Mon, 12 January 2026 at 2:35 AM

odf posted at 1:40 AM Mon, 12 January 2026 - #4502983

I'm starting to think maybe it's better to start with zero weights everywhere and lock all the vertex groups except two or three at a time.

LOL, I searched for "Blender 5 weight paint" on YouTube, and the first or second hit does exactly that. Not sure I really want to start from zero for a full figure with lots of deforming bones, but locking things to keep auto-normalize from wreaking havoc is definitely a go.

-- I'm not mad at you, just Westphalian.