mazzam opened this issue on Dec 20, 2025 ยท 4 posts
mazzam posted Mon, 22 December 2025 at 10:21 AM
I am talking about posing a character in a scene context where the pose reflects the characters role in the scene and attitude with to other characters in the scene who are in turn posed in response to the response to the character being posed. So in posing a character you are taking on the role of a skilled stage actor as well as the stage director who blocked the stage action in the first place. These are all long recognized professional skills. And doing them well in a 3D world is bound to have the effect it has in the real world. Our 3D aps have not yet addressed the matter of posing from a body centric perspective. We do not rotate our joints we actuate muscles and leave much up to gravity and body elasticity. Nothing here is rocket science. Putting some of this knowledge into our posing tools. Natural, easier and fun. If I can do it, my character can do it too.
But this is relevant if you want to move from image to scene realism where you wish to represent the personalities and motives of characters in scenes to tell stories about them like pages from a graphic novel.