anupaum opened this issue on Dec 08, 2025 ยท 69 posts
anupaum posted Fri, 12 December 2025 at 12:35 PM
The GlossBsdf node is not working because you have a Scatter node mixed with your Specular Color map. The Scatter node is predominantly a diffuse-oriented node and shouldn't be plugged into any specular connector; they are incompatible. What you see working is the Alternate_Diffuse channel.
My recommendation: remove both the Scatter and Blend nodes and rerender. You should see a difference. However, realistically, hair is never that shiny under normal lighting conditions. You would like some specular highlights, but I have a suspicion the node will be too overpowering.
I will give that a try. Thank you!