Forum: Blender


Subject: Toni's adventures in Blenderland

odf opened this issue on Dec 09, 2025 ยท 103 posts


odf posted Wed, 10 December 2025 at 6:38 PM

Nah, I made the original shader in Poser and loosely translated it into Blender by hand. No Blender to Poser translation necessary in this case. :-)

On the flip side, Poser does of course have a lot of nodes that aren't present in Blender, so I wouldn't try to do an automatic translation of an arbitrary shader network. The library I wrote supports a very limited set of nodes, mostly or exclusively math nodes if I recall. Those should map easily to most software that supports math nodes.

-- I'm not mad at you, just Westphalian.