anupaum opened this issue on Dec 08, 2025 ยท 69 posts
anupaum posted Tue, 09 December 2025 at 4:21 PM
All that said, I happily paid for P14 in the hopes that work will continue and future releases might have a bit better legacy compatibility or some other feature that makes rebuilding so much of my library worth while. It occurs to me that offering a ton of legacy material isn't worth as much if it needs serious tweaking to be useable with the state of the art rendering engine. =(
Molly
I hear you. I'm frustrated, and at this point, feel like I've thrown $100 USD away. It will be easier to stick with P13 for rendering until these issues are sorted. Not everyone has the time, energy, or inclination to completely re-texture everything we've used in the past -- especially for a render engine that's not producing appreciably improved results. My son keeps telling me to abandon Poser altogether and learn a new program, like Maya, Blender, Character Creator, Unity or Unreal Engine. He says, "If you're going to have a learning curve, why not learn on a program that offers more flexibility and professional-appearing results?"
It's hard to argue with that logic.