Afrodite-Ohki opened this issue on Mar 31, 2023 ยท 2223 posts
hborre posted Tue, 12 August 2025 at 9:24 AM
It had taken me some time to put this scene together with items obtained from Poly Haven, Sketchfab, and Renderhub. In most cases, I used Poser's Grouping Tool to create additional material zones that didn't exist in the original FBX files. Upon saving each item as props into the Poser Library, I extracted the embedded geometries with D3D's Extract Embedded Geometry program. Using this approach, I created new PP2 files containing links to their newly converted object files. All items have PBR material, and the scene was rendered in Superfly. I used legacy lighting converted to blackbody for realistic illumination; the Kelvin temperature was 5500 degrees for the key and fill lights.
