jonnybode opened this issue on Apr 02, 2025 ยท 75 posts
JoePublic posted Sat, 17 May 2025 at 3:45 PM
I don't understand why people want to convert clothes to a figure instead of doing it the other way round.
If you want to convert 100 G2 clothes to, let's say V4, you have to do 100 unique conversions.
If you convert V4 to natively be able to wear G2 clothing, you have to only do ONE conversion.
Here's the Poser 4 "Dork", Poser 6 James and Michael 2 P4, all being re-sculpted and re-rigged to natively wear M4 clothing:

These are NOT hybrids. All still consist of their original meshes and use their original textures and head morphs.
They obviously all can use M4 poses.
M4 bodymorphs could also be easily transferred to them, too, if necessary.
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IMO, automated cloth conversion ALWAYS messes up the clothing, especially if a lot of re-scaling and re-grouping is involved - We know that since the Wardrobe Wizard days.
So, personally, if I really do need a conversion at all, I either do it 100% manually (Not even using the Fitting room), or I just spend a day or two and create a figure like shown above.
Back in the day, DAZ did this all the time with most of their figures, so why not keep on doing this?