Forum: Poser 13


Subject: Poser 13.3.1009 Update is out

Versum opened this issue on Mar 07, 2025 · 37 posts


Carkey posted Sat, 15 March 2025 at 8:41 PM

shvrdavid posted at 4:02 PM Sat, 15 March 2025 - #4494290

Carkey posted at 3:11 PM Sat, 15 March 2025 - #4494287

Well correct me if I'm wrong but it appears to me that Bondware put the nail in the coffin on Poser for macOS because they've reached the limits of OpenGL deprecation that's capped at v4.1, so I find it suspicious that they'd kill distribution to their Mac base just because of Windows market share.  

My guess is the sales have killed the Mac version, and that was probably the primary reason. Yes there are other things, like what the did to Programs that use Opengl, Microsoft stopping assembler support for cross platform (which could be a big one too), etc, etc... But I seriously doubt those are the primary reason for the decision..

At the end of the day Poser is a business, not a charity. And that red ink speaks loudly in any column.......

If Mac sales were 50% of all Poser sales, it would obviously be more than worth developing Poser for Mac... But that obviously isn't the case here.


PCs and Macs have advanced, but very little has been removed or forced a complete re write on a PC. I can run programs from years ago, and still do..

I ran Poser on a first gen I7 for 15 years before upgrading the motherboard and processor. I did upgrade GPU's thou. So I spent about 2k in 15 years, then upgraded to 13th gen Intel and rtx 4000 series gpu. Every program I have still works, and it is still the same install of Windows done years ago.... 

No one on a Mac can say the same thing, no one... Mac hardware from years ago, is completely abandoned.... It affected Poser 11 and 12 that previously ran on those systems, in a very negative way as well.... Everyone with a Mac has spent far more than I have in 15+ years as well.

The current M Macs will be no different and the abandonment has already started due to a lack of sales, of software....

That is literally what drives the change. When it affects Apple, the current M chip will be history........

A point many are obviously not going to be real fond of. 

It is a vicious cycle that comes with the choice of owning a Mac..... Ask yourself how many times they have already done this......

I can think of 4 times in 20ish years, and it could actually be 5 depending on how you look at it.... So every 4 or 5 years, on average, with a documented history of doing so...

Those that own a Mac willingly bought it with a known, and documented history, of total abandonment....

Apple has yet to announce what chip will be made at the 2nm process... But they already announced Cupertino is already designing the M6 with Wafer-Level Multi-Chip Module packaging.... M5 may already be the last of the current design....

BOHICA..... Bend over, here it comes again....

shvrdavid posted at 4:02 PM Sat, 15 March 2025 - #4494290

Carkey posted at 3:11 PM Sat, 15 March 2025 - #4494287

Well correct me if I'm wrong but it appears to me that Bondware put the nail in the coffin on Poser for macOS because they've reached the limits of OpenGL deprecation that's capped at v4.1, so I find it suspicious that they'd kill distribution to their Mac base just because of Windows market share.  

My guess is the sales have killed the Mac version, and that was probably the primary reason. Yes there are other things, like what the did to Programs that use Opengl, Microsoft stopping assembler support for cross platform (which could be a big one too), etc, etc... But I seriously doubt those are the primary reason for the decision.. 

At the end of the day Poser is a business, not a charity. And that red ink speaks loudly in any column.......

If Mac sales were 50% of all Poser sales, it would obviously be more than worth developing Poser for Mac... But that obviously isn't the case here.


PCs and Macs have advanced, but very little has been removed or forced a complete re write on a PC. I can run programs from years ago, and still do..

I ran Poser on a first gen I7 for 15 years before upgrading the motherboard and processor. I did upgrade GPU's thou. So I spent about 2k in 15 years, then upgraded to 13th gen Intel and rtx 4000 series gpu. Every program I have still works, and it is still the same install of Windows done years ago.... 

No one on a Mac can say the same thing, no one... Mac hardware from years ago, is completely abandoned.... It affected Poser 11 and 12 that previously ran on those systems, in a very negative way as well.... Everyone with a Mac has spent far more than I have in 15+ years as well.

The current M Macs will be no different and the abandonment has already started due to a lack of sales, of software.... 

That is literally what drives the change. When it affects Apple, the current M chip will be history........

A point many are obviously not going to be real fond of. 

It is a vicious cycle that comes with the choice of owning a Mac..... Ask yourself how many times they have already done this......

I can think of 4 times in 20ish years, and it could actually be 5 depending on how you look at it.... So every 4 or 5 years, on average, with a documented history of doing so...

Those that own a Mac willingly bought it with a known, and documented history, of total abandonment.... 

Apple has yet to announce what chip will be made at the 2nm process... But they already announced Cupertino is already designing the M6 with Wafer-Level Multi-Chip Module packaging.... M5 may already be the last of the current design....

BOHICA..... Bend over, here it comes again....

Here's a rebuttal that effectively highlights the advantages of Macs while addressing the concerns raised:

---

While it's true that Apple has transitioned architectures multiple times over the past 20 years, it's important to frame this as a strength rather than a weakness. Each transition—whether from PowerPC to Intel or Intel to Apple Silicon—has been driven by a pursuit of better efficiency, performance, and long-term innovation. Unlike many Windows-based systems that struggle with hardware fragmentation and inconsistent support across vendors, Apple provides a highly optimized ecosystem where hardware and software are deeply integrated.

### **Longevity & Support**  
Macs are not "abandoned" as quickly as claimed. In fact, Apple supports macOS updates for much longer than many Windows PC manufacturers do. A 2015 MacBook Pro, for example, received macOS updates for nearly a decade, whereas many Windows laptops stop receiving firmware or driver updates within just a few years. Even when official support ends, Macs remain highly usable, often outperforming similarly aged Windows machines.

### **M-Series Chips: Future-Proof & Industry-Leading**  
The claim that "the abandonment has already started due to lack of sales" is misleading. Apple Silicon has been a massive success, with Macs experiencing record sales after the transition. Developers continue to optimize software for M-series chips, including major creative applications like Adobe Suite, DaVinci Resolve, Blender, and Logic Pro. The performance-per-watt efficiency of M-series chips far surpasses x86 alternatives, allowing Macs to deliver high-end performance with lower power consumption and minimal thermal throttling.

### **Software Optimization & Cost Efficiency**  
While the claim is made that "Mac users spend far more," it overlooks the hidden costs of maintaining a Windows system—frequent hardware upgrades, dealing with driver conflicts, malware risks, and general instability. A Mac may have a higher upfront cost, but its longevity, stability, and resale value make it a better long-term investment for many users. 

### **The Reality of Industry Changes**  
Yes, Apple is constantly pushing technology forward, but that’s the nature of the tech industry. Windows has also gone through multiple overhauls (Windows XP to Vista, the transition to UWP in Windows 10, and now the push toward ARM-based Windows devices). The difference is that Apple transitions are more structured, with Rosetta 2 allowing Intel-based applications to run seamlessly on Apple Silicon. Meanwhile, Microsoft’s previous ARM transitions (e.g., Windows RT) have been far more disruptive to users.

In short, Apple's approach to hardware and software integration, combined with its long-term support, stable performance, and strong developer ecosystem, makes Macs a compelling choice—not a victim of "total abandonment." Rather than a "vicious cycle," it’s a continuous evolution that ensures users get the best possible experience.

Dropping over 2K (highly likely that number is understated and  maybe a lot higher if you charged for your time) on a PC that's 15yrs old is something I'd keep to myself, versus using that experience to troll someone whom's simply offering insight for Poser developer's to reconsider their macOS support; hopefully in the near future.  We share a common interest in the uniqueness that Poser offers in our workflow and you should be satisfied that Bondware decided not to phuck off the Windows version too (in favor of their cloud development, there I said it) and on that note you should consider an apology to me because your future Poser upgrading cost may go way up without the macOS sales to pad their revenue or worse case scenario lower their taxable income do to Metal migration if it's placed back on the table.  Remember both the Windows and Mac version utilize OpenGL and although Windows version of it is slightly higher there's no guarantee they'll stay the course given the current Windows environment with Microsoft's upcoming UI/UX development that may cause severe instability  within Poser.

Another thought came to mind is I wonder if Bondware even considered profit sharing across their products (you don't need to answer this because you apparently have zero interest in macOS, and that should be ok with you forever)?