3dcheapskate opened this issue on Jul 14, 2024 ยท 24 posts
3dcheapskate posted Tue, 16 July 2024 at 7:05 AM
"Oh my giddy aunt" and other expletives !
Yes, I clearly had a sneaking suspicion back in Aug 2019...
Just created four perpendicular planes aligned with x, y, and z axes, each mapped to the full UV square and applied my random pool tiles material.
FireFly has no problem:

SuperFly on the other hand - if the constant is plugged into the y_index input of the Noise node (with the u/v derived values plugged into the x and z), as in my shader, the XZ plane is okay but the other two aren't.

Plug the constant into the x_index, with u/v to y/z:

And constant to z_index:

Exasperated. That's a good word for how I feel.
The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.