Forum: Poser - OFFICIAL


Subject: LaFemme2-to-V4 or "if the mountain won't come to Muhammad,...

JoePublic opened this issue on Feb 10, 2024 ยท 11 posts


AmbientShade posted Sat, 10 February 2024 at 11:15 PM

JoePublic posted at 9:56 PM Sat, 10 February 2024 - #4481464


How long does using the cloth room take to just convert one piece of clothing?

(Don't laugh, but I actually never used it, because I developed my own pipeline of fitting cloths long before the fitting room)

That just depends on how different the body shapes are and how much time you spend aligning the clothing with the figure you want it to fit before starting the fitting session. Fitting room will shrink the clothing to match the new figure's shape, which could be a few seconds or several minutes depending on your PC's specs and how many iterations you set. But depending on how complex the item's geometry is it could do a good job or a not great job. You can use the morph brush and magnets on the clothing before going into the fitting room and get it completely the way you want it, then just transfer the rigging without doing any fitting iterations at all. The rig transfer itself is just seconds. It will transfer groups too, or spawn a new obj and you can modify the groups yourself. So it might be more time consuming per item but you only need do it once per item and the benefit is that you're adding to the figure's wardrobe, not replacing it. You can do shoes in fitting room too, but they tend to require more prep work usually.


V2 came with a V2Posette companion figure. V3 with a V3toV2 figure. (Which could even use V2 textures).

V4 had a V4toV3 companion.

DAZ did this, so that the new generation always could at least use the clothing of the previous generation, unless it could gain enough traction on its own.


Yes but that's not the same as the method you're doing here. This method breaks compatibility with existing LF2 content because you're changing rigging and body groups. Also Daz owns those figures, so they can do what they want with their shapes. Any 3rd party would have to come up with a script to transfer shapes from one figure to the other or do it manually and only for personal use. That's why the fitting room was created, basically a more advanced version of PhilC's wardrobe wizard and the setup room combined, as I see it.

I think you could still combine your method of the morph brush with using the fitting room, and fit the clothing to your morphed figure while preserving the rigging. That is how (as I understand it) the LF1 to LF2 method works.