ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts
Afrodite-Ohki posted Tue, 25 April 2023 at 8:07 AM
That's still not true displacement on the render. It'll look like a bit of a jumbled bump in Superfly - the only way to do actual displacement in Superfly, so far, is to subdivide the figure or prop enough that the displacement map pixels have matching geometry polygons to displace.You can do displacement, the technique is not obvious. As illustrated below, take your displacement map and plug it into a math node and set the type to multiply. Plug the math node into the CyclesSurface. Play with the value1 until you get a good displacement without distortions. Use the node preview to judge how much displacement is occurring.
Ignore the Value3 on this node, it's a Cycles Math node and the Value3 is reserved for other functions.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.