Forum: Poser 13


Subject: Cycles based SSS skin shader

ghostship2 opened this issue on Apr 04, 2023 ยท 359 posts


ghostship2 posted Wed, 12 April 2023 at 2:44 PM

@RAMWorks Looks to me like SSS in PBSDF ain't working too well in P12. That is why I suggested just using SSS. You could use a mix closure with one branch going to SSS and the other going to PBSDF which could handle the speculars.


W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740