Afrodite-Ohki opened this issue on Mar 31, 2023 Β· 2223 posts
Y-Phil posted Sun, 09 April 2023 at 7:34 AM
LapinDeFer posted at 6:32 AM Sun, 9 April 2023 - #4461428
It's nice to see PE. I'll have to adapt one that I love: KayleeI took an existing picture which was made as an experiment with lighting - one area light only. - and transformed it to P13. It was both an experiment with shader and with render time. I used a number of the proposals from this thread for the shading: Cycles based SSS skin shader | Renderosity. I also made a Cycles based shader for the Wild Hair. She is Project Evolution, A model which comes with a really good set of base textures
For the render I reduced the number of pixel samples from 45 to 10, and for this experiment I did not add any Post Effects.
If there is interest, I'll post a side by side comparison with the P12 version, whcih relied on PhysicalSurface shaders
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πΏ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gaming, Asus Tuf Gaming RTX 4070 OC Edition, 1+2 TB SSD's, 6+4TB HD
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