Forum: Poser - OFFICIAL


Subject: Seeking a UV-texture transformation tool

Cage opened this issue on Dec 17, 2022 ยท 56 posts


FVerbaas posted Sun, 18 December 2022 at 10:11 AM Forum Coordinator

Cage posted at 10:01 PM Sat, 17 December 2022 - #4451992

... I need to convert a texture graphic designed for one UV set so it can be used with the other UV set.  I need to move the pixels around on the texture map image (not a UV template, but an actual texture), so they fit into the new spots on the modified UVs, right.


An all Poser solution is to apply your source image to the ambient or (better) altDiffuse channel of the texture of a 'cloth plane' and apply magnets, masks and morph brush to rearrange the uv's as you need them when viewed by a top camera with long focal distance. Then render to get the new map.

In my freebies here there is an all-poser solution that applies the technique to morph V4 face textures to suit Project Evolution: face-texture-converter

It comes set up for that specific task, with some specific bells and whistles to match tone etc. so it looks more complicated than it is.

It takes some time to set up, but once it is set up for a uv conversion like V4->PE it can do any source image swapped on the source pane.