Forum: Poser 12


Subject: Procedural wood texture, a mistake of mine or Poser?

Bastep opened this issue on Oct 23, 2022 ยท 10 posts


Bastep posted Sun, 23 October 2022 at 9:01 AM

Hello,
I would like to stretch the texture in one direction. For this I have set the scale values in the mapping node to 1.0, 10.0, and 1.0. With these settings the texture should be stretched in one direction but it is not. Settings of the units of measurement, changes of the scaling values have no effect the render always remains the same.

In the example image, the upper plane is the one with the procedural shader.
For the lower one I used a texture shader.



The upper plane should look similar to the lower one, i.e. drawn in width.

PS: I have tried to scale in all 3 directions in the mapping node. Unfortunately without success.

1, 1, 10 or 10, 1, 1 or 1, 10, 1