Forum: Character Creators


Subject: Odd Ends; A Character/Project/WIP Gallery Thread...

primorge opened this issue on Sep 20, 2022 ยท 92 posts


odf posted Mon, 17 October 2022 at 3:34 AM

Oh, and my stupid question of the day - I think it's been a few days, so I'm allowed one: why do you morph the eyeballs and then adjust the centers to the morph rather than leaving the eyeballs as they are (i.e. load the FBM and then delete the eye actor parts of it) and instead translate and scale the eye actors to fit the morph. There must be some advantage, but I don't quite understand what it is.

-- I'm not mad at you, just Westphalian.