odf opened this issue on Oct 27, 2008 ยท 13964 posts
primorge posted Tue, 23 August 2022 at 5:38 AM
Nice work, primorge! I learned a new thing about Poser, too, namely that changing the sub-d level for individual body parts breaks subdivision morphs, at least in my version of Poser 12 (one behind the latest, I think). When I first loaded your morphs, they didn't work, so I tried them on a fresh Antonia from the original CR2. All good. Had Poser irreparably broken my expression WIP figure? Nope, when I set the sub-d level for the eyes to 0 on pristine Antonia, your morphs were invisible again.
So then I also tried to load my test morph from yesterday via pydeltamesh on the WIP figure, and it finally showed up. Phew! Thanks primorge, not only for the neat morphs, but also for sending me down a path I would have otherwise missed.
Glad you figured it out. That's not the issue I was having, mine was the morphs appearing less refined than I originally made them in the sculpting software. Sort of like it was dumping a subdivision level or something, like it was at the proper level but the results were as if at a lower level. I didn't do any further testing because SudD morphs weren't a priority at the time. I'll do some tests and post what I come up with.