Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13964 posts


primorge posted Sat, 20 August 2022 at 10:23 PM

Probably not of much interest but I've been working on this sci fi character a bit using LF. Anyway I'm also in the expressions stages, it's a little different though. I'm creating surrogate dials for some of the existing expressions with minor tweaks via difference morphs and driven by a new master. I'm also creating additional new expressions that combine manipulation of her face chips and then all of that being driven by an adjustment difference morph as the master, essentially a post transform master morph driving multiple joints in her face. The face has some pretty extreme scaling stuff going on with the eyes. About twice the size of the built in dials. Obviously match centers stuff. After all that's done I'll move on to HD morph detailing of the head, mostly just shaping HD stuff. Ridges, veins, etc,  and then pose controllers for her tongue, which uses animated joint centers. The additional pose controller dials just need to be set up for that, the actual animated centers are already done. And a host of ear morph varieties.

Then it's on to the body. The character will have a custom body with custom JCMs and HD morphs. A full suite of breast morphs that's a redux of my old eldritch breast morph set. And pose controllers. Most of all that stuff was done about a year ago so it's just tidying it up. Same with the textures, which need to be modified a bit for this character. But they were also done about a year ago, just need to be tweaked to fit this particular character. Its MR and custom painted stuff that I labored on quite extensively. I figured I better polish up some of my unfinished LF loose ends and get them out there. I'll show some pics when it's completely done. It's going to be a marketplace submission. Probably a bit different than most things you see for LF. 

Here's some of the expression dials and an example morph driven face chip expression dependency...



Still a ways to go on adding expressions but getting close to completion... mostly brow stuff left.