Forum: Carrara


Subject: figured out what is causing the g8f toe issue in carrara

MistyLaraCarrara opened this issue on Oct 28, 2019 ยท 18 posts


ProPose001 posted Sun, 05 June 2022 at 1:07 AM

How did I miss this thread started by Misty?

But no matter,  I made the same discovery a couple of months ago, from a different angle, using the geometry editor in DazStudio.  In particular the "Actor" region of the loaded figure

If you hide all the unselected regions you can better see all the geometry that is assigned to the actor region.

If you examine every other Genesis generation, including Genesis 8.1,  you will notice that in all of them the Actor count is zero (0).  So why is that??  To me it seems like whoever designed G8 forgot to assign all this geometry into their proper groups.  If you have a better explanation (Daz 3D)  I'd like to hear it.  

I went through the painful exercise regrouping all the geometry in the actor region into their, what I believed to be, their proper locations until I got a zero count in the actor region.  Having achieved that, I saved the resulting figure as a character preset.  And guess what,  it loaded into Carrara without crashing, I had a posable figure in Carrara.  BUT...  It also "broke" all the morphs and character presets, as Misty also realized.  So what did I accomplish?  Nothing! Because to use this "fixed" figure I'd have to fix or rebuild everything that was built upon the original (flawed) base figure, which is beyond my expertise.  So I zipped it up, and archived it for future pondering.  I'd still like to know why all that geometry was abandoned to the actor region.

But that's enough of that, as Coach would say, "We're on to Cincinnati"