3dcheapskate opened this issue on May 17, 2022 · 10 posts
3dcheapskate posted Tue, 17 May 2022 at 3:09 AM
This is the maths involved.

That's mostly trigonometry so I had to get creative to do it in valueOps.
I ended up using Bhaskara I's sine approximation to get the sines and cosines using just +, -, ×, and ÷ operators, and I used a key/value lookup table for the arctangent
The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.