3dcheapskate opened this issue on May 17, 2022 · 10 posts
3dcheapskate posted Tue, 17 May 2022 at 3:09 AM
This is the maths involved.

That's mostly trigonometry so I had to get creative to do it in valueOps.
I ended up using Bhaskara I's sine approximation to get the sines and cosines using just +, -, ×, and ÷ operators, and I used a key/value lookup table for the arctangent
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident. And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU or something else.
*soon only to be available in two flavours - DAZ and Renderosity