Forum: Poser 12 - Feature Requests


Subject: I HAVE to say this, cannot sit on it any longer.

McGrandpa opened this issue on Sep 06, 2020 · 91 posts


sschneew posted Thu, 23 September 2021 at 10:27 AM

This thread has been on my to do list. I've come back to say I am not using Poser any longer.  I could still be using the same old Poser characters, but my fascination with newer and  better technology continues to grow - this is pretty normal for me.  The new Poser release pretty much convinced me - I was counter productive. I am not using DAZ Studio, per se, but I am exporting characters from DAZ to Blender using this wonderful tool:

 https://diffeomorphic.blogspot.com/p/daz-importer-version-16.html

I had been dabbling with Blender for a while, but this last January during pandemic I made it a goal to learn to use it to reproduce what I had been doing in Poser: make comics.  What I found was pretty awesome.  It is more complicated to use, no question. But working in it is so much better than Poser (which is so much better than DAZ).  It is just so stable compared to the nightmare I was undergoing with Poser.  And it has tons of active investment to improve it. Three periodic releases (every two years I think), with a very stable Long Term Support release after that.

One of the reasons I came back was to say that adopting DAZ formats is not the answer. It is just keeping up with the Joneses.  There are better formats, Armature Rigs, etc. that DAZ is trying to keep up with.  Poser is behind all of them.  This may be a calculated strategy: keep Poser simple for beginners.  But if that is true, it will be natural for users to upgrade off of Poser. 

My suggestion is to try to keep up with Blender, and create compatibility with Blender formats.  Almost all of Blender's formats are industry standards.  If Poser can create an easy to use Blender, it would allow DAZ to keep churning out characters and you could import them alá Blender.