Ken1171_Designs opened this issue on Sep 09, 2021 ยท 9 posts
Ken1171_Designs posted Thu, 09 September 2021 at 10:08 PM
RAMWolff posted at 9:54PM Thu, 09 September 2021 - #4427075
Awesome. Looking forward to your new releases like the magnets one. Would this replace or work WITH the morphing tool to make it like a modeling tool on steroids? One of my requests for the modeling tool would be to add in an inflate/deflate brush. As you know with the smoothing brush it does smooth but it also compacts the poly's so then you end up with a reduced area rather than just a smoother area. It would be cool to have a "topical" smoothing brush that only moves the polys back into alignment without deflating or compacting them!
Oh I don't think the Morph Tool could be replaced. Magnets are just another way to deform geometry, and weight maps make them even more powerful, but we don't get the same freedom as we have with the Morph Tool. However, inflating geometry seems like we could do with magnets + weight maps. My upcoming tool will be the first to allow copying and pasting magnets WITH weight maps, auto-creating symmetric copies WITH weight maps, and so on. It will also be the first to allow editing the magnet's list of affected actors, straight from a tree view with checkboxes, like Poser was supposed to be, but never was. LOL
As an example, I have created a magnet to control a figure's breast size by painting its weight map for precise deformations. Then using the new script, I have created a symmetric copy on the other side that included the weight map - something not possible until now. Then I can keep editing one side, and create a symmetric magnet on the other side with 1 click. One could say we could spawn the morph on the figure, and then mirror it to the other side - but magnets are 100% non-destructive. And even after we have a symmetric magnet in place, we can also copy the symmetric values to the other side to keep it updated. ^___^
Characters, Body Sculpts, Morph Corrections, Outfits, Python Scripts, Universal Heads, and Videogames!