Forum: Poser - OFFICIAL


Subject: Firefly vs. Superfly?

Boni opened this issue on Sep 02, 2021 ยท 142 posts


hborre posted Thu, 02 September 2021 at 9:55 AM Online Now!

You have a two-fold problem as a vendor in what to offer; on one hand, you want to create a high-quality product to entice your buyers on both ends of the spectrum, but, on the other hand, how much do you want to invest in delivering that product without making it too labor-intensive. Realistically, you need to put in a considerable amount of time constructing your shader materials for both Firefly and Superfly, and, although they can share a common root, there are node arrangements that need to be addressed to accommodate both render engines. This will require separate material setups to achieve the same outcome, especially if you want to attain physically correct renders. For example, a Firefly metal shader may not look correct in a Superfly render or the inclusion of Fresnel effects that are entirely different under both render engines. If you need to cater to both, you may be diluting the full potential of one system or the other because of time and full investment to get both absolutely right. I agree with ghostship2 about standardizing material with the PoserSurface as the root but at some point that won't be enough.