odf opened this issue on Oct 27, 2008 ยท 13964 posts
FVerbaas posted Thu, 19 August 2021 at 7:13 AM Forum Coordinator
adp001 posted at 6:58AM Thu, 19 August 2021 - #4425601
I can imagine what happened there. As you can read from various texts, the programmer needs money. Or at least imagined to earn good money with the AddOn.
Obviously that didn't work out. His Patreon page shows $9 monthly. And he writes somewhere that if you want to donate to him, don't go through a Blendershop, because they keep 30% (I had read that too late and had "donated" $34 through Blendermarket).
Yes the eternal problem of one man band attempting to play works sized for a full orchestra.
On top of that, there are several other projects on the topic that cost a few bucks but are clearly more tailored to end users (work about the same as MD and bring heaps of content/templates).
You have any examples?
But anyway. If it's actually possible to sufficiently recreate the few missing functions from Blender and integrate the whole thing into Poser as it is now, then that would be more than a little sensation (assuming it runs sufficiently fast on a standard PC of the younger generation). Not only for dynamic clothing, but also the almost always ugly, clumsy and wrong looking conforming parts would benefit.
Guess we will have to try. I take it there an overview of Blender functions called? ('from Blender import ...')
Imagine if you could just touch LaFemme's blouse in the Poser UI with the mouse and pull it out of the skirt. Or roll up the sleeves on her blouse. Without the author of the garment having intended that. And the whole thing looks real. Like fabric and not like carved out of wood or made out of cardboard. With old and new garments (something the stores are unlikely to like) :)
And LaFemme slapping you in the face telling you to keep your hands off her, right? ? Anyway loads of issues to solve there but there are ways to do that. Most will be too laborious for the Poser users.