odf opened this issue on Oct 27, 2008 ยท 13964 posts
odf posted Sat, 14 August 2021 at 5:34 AM
Since I don't use Scala anymore, I've started to port my old mesh manipulation code that I used extensively in the creation of Antonia to Python. That's going to be helpful for converting morphs between the lo and the hi res mesh, fixing broken vertex orders, symmetrizing meshes, generating deltas, and probably a bunch of other things. Hopefully I can eventually extend it to handle PMDs and subdivision morphs, as well. From memory it used to be pretty slow and memory-hungry, so I might have to do some optimizing. Luckily, making Python go fast is what I've been doing in my day job for the last few months.
-- I'm not mad at you, just Westphalian.