odf opened this issue on Oct 27, 2008 ยท 13964 posts
odf posted Tue, 13 July 2021 at 9:22 PM
Cthog looks great. They must be using their brain a lot, it seems quite buff.
Yeah, I vaguely remember deciding that it would be okay to not give her the very best eyes possible because it's so easy to buy (or make if one is so inclined) a set of eye props.
Subdivision morphs are a new concept to me. Sounds interesting. When making Antonia, I sculpted on the low-res version and then did a subdivision step to get to the regular version. So I got quite used to introducing blocky features and predict how they would look smoothed out. These days I guess there a plenty of multi-resolution editing tools to do that kind of thing with better feedback.
-- I'm not mad at you, just Westphalian.