odf opened this issue on Oct 27, 2008 ยท 13964 posts
primorge posted Tue, 13 July 2021 at 9:13 PM
odf posted at 8:49PM Tue, 13 July 2021 - #4423153
Little nitpick: Phantom3d did the initial rigging and then of course later made the weight-mapped version, but I spent a LOT of time tweaking the setup and joints in Antonia-1.2.0 and making all those JCMs. So it's a true team effort there. On the other hand, I can take no credit at all for the standard UV mapping. That was all MikeJ. All I managed to come up with is that weird "A" mapping. :-)
I only read up into the thread as far as he had started rigging Antonia, I know you made the JCMs. There's still alot to read lol but yeah.
I think I might make some prop eyes for her (actually I have some from a monster head figure, Cthog, that I made which I'll refit and repurpose)...
Cthog

and a couple of painted skins, to help create some characters. Hair refits too, which is easy and I enjoy doing as a distraction...
I think if you're going to do fitness morphs for her you should use subdivision morphs...