Forum: Genesis 3 to Poser-FREE Utility Help


Subject: Welcome to the Genesis 3 to Poser-FREE utility help and support forum

lululee opened this issue on Feb 26, 2016 ยท 275 posts


TaishoBee posted Wed, 28 April 2021 at 1:27 PM

Also, with things that explode into the ceiling, I learned that in DS if you go to the joint editor and check the groups, say upper neck or chest, sometimes they are set to 'none'

and IF the original groups are still there, just assign them to that. So upper neck becomes attached to the 'neck' group. The biggest thing I don't know how to do is readd oither groups that are missing. Like some hair has no other groups to select for head/chest/ect. I don't know how to readd the 'special bones' that somethings have.

This also works on exploding clothing sometimes, too. I've fixed shoes this way, too. Some pants don't have the pelvis/shins/feet boned. It's... weird. I don't know how to fix that.

I'm working on a tutorial for something I've been doing that works for me. It gets the hair into Poser, but if it has special bones, the bones are removed, but the hair works the way I want and SHOWS UP in Poser :D

BTW I use Poser 11.3 AND Poser 12. Poser 12. The scripts for DSON doesn't work in 12 tho :(

Poser Pro 11 (always updated to current version available) . Laptop Specs: Intel Core i7-7700 CPU @ 3.60GHz 3.60 GHz :: 16 GB Ram :: Windows 10 Pro