McGrandpa opened this issue on Sep 06, 2020 ยท 91 posts
wolf359 posted Wed, 06 January 2021 at 7:26 AM
Earl, You are seemingly asking for Both technical/objective and subjective personal reasons why people prefer Genesis over other figures.
The Genesis figures have more quality clothing content and Character morph support for those who only buy/consume/render.
For those of us who produce our own content,for personal use or for sale, the Daz transfer utility and other cloth rigging tools are far superior to the mish mash of non-unified,(figure it out yourself), methods available for poser.
the only option better than the Daz cloth rigging tools are to Auto weighting tool of Iclone CC3 pipeline that I now use.
For people who are interested in animation, again it is no contest Poser animation tools are still stuck in the late 1990's?
Yet Genesis has several options for facial lipsynch in DS including an Iphone based facial mocap system,Direct Iclone support,and Daz nonliner motion clip system system animate 2.
Do you see many animations of LF/LH Dusk Dawn??
And for that majority who only render stills Daz's NVIDIA Iray Destroys "superfly"
Also for those who want to render thier figures in other 3DCC's and Game engines Daz has free plugins to export Genesis figures to those apps with JCM's intact.
And for Blender there is another free Plugin that export imports genesis figures that is even better than the Daz to Blender plugin.
Poser only has an outdated version of FBX to export figures to other applications as bondware has dropped support for it poser fusion export plugins.
In summary Earl, the quality of the figures themselves only matters to the degree they are actually supported for various end user purposes in this competitive market.( content creation,variety merchant support ,animation figure export to other programs etc)