Forum: Poser 12


Subject: Poser 12 Renders

TheAnimaGemini opened this issue on Nov 20, 2020 Β· 882 posts


Y-Phil posted Sun, 13 December 2020 at 8:12 AM

hborre posted at 8:12AM Sun, 13 December 2020 - #4407322

Currently, I am modulating the subsurface color chip on the PrincipledBSDF with a CombineRGB node connect to a texture node loaded with a base texture, no makeup, major blemishes, or tattoos. I plug the map into the red channel to represent a subdermal layer. The other remaining 2 channels can be used to tweak the color further for some interesting effects. I find it easier than to color pick the chip. Add a Bright/Contrast node for more variety.

Great idea, thank you!

π’«π’½π“Žπ“


(っ◔◑◔)っ

πŸ‘Ώ Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gaming, Asus Tuf Gaming RTX 4070 OC Edition, 1+2 TB SSD's, 6+4TB HD
πŸ‘Ώ Mac Mini M2, Tahoe 26.5, 16GB, 500GB SSD
πŸ‘Ώ Nas 10TB
πŸ‘Ώ Poser 13 and 14 β€οΈ

π‘€π“Ž π’’π’Άπ“π“π‘’π“‡π“Ž