adp001 opened this issue on Aug 14, 2020 ยท 7 posts
bwldrd posted Sun, 23 August 2020 at 10:36 AM
Pretty neat. Also found out that if you delete the mover, it hides the polys the morph was affecting, while set at anything other than 0. This could be a cool way to add transparency to a mesh without using a map.
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Consider me insane if you wish, but is your reality any better?