Dealing with figure IK
class IK:
def SetIK( self, figure = None , status = 0 , parts = 2 ):
# status : 0 = off, 1 = on , 2 = toggle
# setup parts dictionary (ikrange)
ikrange = {
0 : (0,1), # legs
1 : (2,3), # arms
2 : (0,1,2,3), # all
3 : (0,None), # left leg
4 : (1,None), # Right leg
5 : (2,None), # left arm
6 : (3,None), # right arm
7 : (0,2), # left leg + left arm
8 : (1,3), # right leg + right arm
9 : (0,3), # left leg + right arm
10 : (1,2) # right leg + left arm
}
if figure:
IkNames=figure.IkNames()
if status==0 or status ==1: # turn off / on
[figure.SetIkStatus(ik,status) for ik in ikrange[parts] if not ik==None]
elif status==2: # toggle
[figure.SetIkStatus(ik,not figure.IkStatus(ik)) for ik in ikrange[parts] if not ik==None]
else:
return False
Locked Out