structure opened this issue on Jun 27, 2019 ยท 94 posts
structure posted Wed, 12 August 2020 at 8:28 AM Forum Coordinator
A simple lights class
class poserlights:
def processlights( self, code = 0 ):
if not isinstance( code, int):
return
lights = scene.Lights()
if not code > 1:
# LightsOnOff
[light.SetLightOn(code) for light in lights]
elif code == 2:
# toggle lights
[light.SetLightOn(not light.LightOn()) for light in lights]
else:
# Delete Lights
[light.Delete() for light in lights]
scene.DrawAll()
import poser
scene = poser.Scene()
l = poserlights()
# turn lights off
l.processlights(0)
# turn lights on
l.processlights(1)
# toggle lights
l.processlights(2)
# delete lights
l.processlights(3) (any number above 2)
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