Lobo3433 opened this issue on May 08, 2019 ยท 78 posts
Torquinox posted Wed, 17 June 2020 at 2:10 PM
Thanks Lobo! I do my best! 
I should mention, anyone who watches the full character workflow video will see (as I did) that it's done in Z-brush and Substance Painter. That's not exactly what we want, but I'm thinking more about the process than the programs for that. There are demos for Blender-based workflows in Grant Abbitt's library. He has a 3-part B2.79 demo for making a low-poly game character.