3dcheapskate opened this issue on Mar 05, 2020 ยท 100 posts
3dcheapskate posted Fri, 06 March 2020 at 11:20 PM
ghostship2 posted at 12:15PM Sat, 07 March 2020 - #4382779
I haven't tried this out yet but shouldn't the diffuse be set to 0?
Setting either Diffuse_Color to black or Diffuse_Value to 0 both seem to work, although I'd guess that you to be sure you should do both.
ghostship2 posted at 12:15PM Sat, 07 March 2020 - #4382784
Also, transparency falloff set to 0. I thought trans falloff was like a blend function between transparency and transparency edge. Setting that to 0 would mean no difference between the edge and the rest of the object. I could be wrong?????
Not sure. But with both Transparency and Transparency_Edge set to the same value I believe that Transparency_Falloff is irrelevant.
The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.