3dcheapskate opened this issue on Mar 05, 2020 ยท 100 posts
3dcheapskate posted Thu, 05 March 2020 at 7:52 AM
AmethystPendant posted at 8:45PM Thu, 05 March 2020 - #4382603
My only concern would be that the bottom of the flame seems a bit flat, is this a single plane, in which case seeing it from a different angle might be an issue, though you could still have a 90 degree billboard both with the same mat I suppose, really nice work
The flame is actually a sphere - I've never really liked the 2D billboard approach. The different flame shapes are just a couple of very quickly (and badly) created morphs.
The flatness you see at the bottom is probably something to do with the way I'm using v_texture_coordinate to control transparency.

The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.