adp001 opened this issue on Dec 27, 2019 ยท 92 posts
RAMWorks posted Sun, 23 February 2020 at 12:18 PM
OK, using the script via import the script via the File> Run Python Script. So that's nice. Figured out something but still would love to see it in the Scripts drop down menu!
So I'm having a little issue with this. Exported L'Homme via your script, opened him up in ZBrush and did a test morph, saved it out as an OBJ and used the import button to bring the morph in. What it seems to have done is unhooked all the other morphs I've managed to make like my "Masculine Hip Position" morph. I made a morph called "Chest Larger". Interestingly enough the one morph that seems operational is the face morph I made, so that seems odd to me.
So then I had two morphs operational, the face morph and the Chest Larger morph. So then I went back and undid the steps in ZBrush, back to the original version your py script exported for me. I then recreated the Masculine Hip Position morph, exported that, named it and used that button to bring it in. It seemed to overwrite the Chest Larger morph but strangely enough the Masculine Hip Position morph was loaded into the Chest Larger morph channel. Very strange to me.
Can you set up the script to create a new channel for each morph imported? I don't know any other way around this! YIKES!
---Wolff On The Prowl---