3dcheapskate opened this issue on Aug 12, 2019 ยท 24 posts
3dcheapskate posted Sat, 17 August 2019 at 10:31 AM
Just before I head off to bed, I think that 2008 post is the key to "Basically you manipulate the offsets of any noisy node (FractalSum, fBm, etc.) so that the coordinate is a constant for whatever region you want. The resulting patterns are unpredictable in color but completely controlled in shape.".This was just a quick testto seeif I'm on the right track:

Note: I also tried with the Noise and Cellular node. The Noise node gives odd artefacts,and the Cellular doesn'tseem to work thisway.
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident. And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU or something else.
*soon only to be available in two flavours - DAZ and Renderosity