Forum: Poser - OFFICIAL


Subject: PP2014 Image Map Node: V_Offset = (V mod 0.03125) - V ...unexpected result

3dcheapskate opened this issue on Aug 12, 2019 ยท 24 posts


3dcheapskate posted Wed, 14 August 2019 at 11:27 AM

Back to the pseudo-randomizing-ish thingy - adding an offset (so it doesn't always start with the same book) and using bagginsbill's parmatic (with a bit of manual setting for the min/max/sensitivity to restrict the dials to the allowed values) seems fairly "sort-of-randomish-looking" to me.

(For anybody who doesn't use parmatic they'd have to manually set the 'Value_1's of the two 'PM:'nodes in the material room. Not quite so delightfuly user-friendly, but perhaps good enough I think. Or maybe I could use a script after all - one that automatically runs from a "Randomize" icon in the 'Pose' folder)

randomizer.jpg

And then of course, how about mixing books between the left and right columns of the texture map ?

And why stick to just one texture map ?


The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.