Forum: Poser - OFFICIAL


Subject: Creating normal maps... and where to place them.

jartz opened this issue on Mar 10, 2019 ยท 88 posts


ironsoul posted Thu, 14 March 2019 at 11:08 PM

With the digital emily project they used the specular reflection map to build the normal map. I'm assuming this avoids the problem of skin pigment variations and SSS impacting the detail. They probably also used a model that wasn't wearing makeup and had washed her face to make the distribution of sebum more even.