Forum: Poser - OFFICIAL


Subject: Taking sweaty skin to the next level

gmm2 opened this issue on Jan 01, 2018 ยท 17 posts


gmm2 posted Mon, 01 January 2018 at 10:47 PM

Joe@HFG posted at 10:46PM Mon, 01 January 2018 - #4321406

Still, or animated? If it's for a still, load a second figure with the same pose parameters bute use the surfaces to make it invisible. Then you can make you bumps and sweat trail to your hearts content and put them as an alpha channel. Not only will they look more convincing,but if your renderer has the proper settings, they should cast a faint shadow which will add to making them more convincing.

This sounds really plausible. I don't think my personal system would be able to handle it, though.