Forum: 3D Modeling


Subject: Retopology Tools

kenmo opened this issue on Jun 07, 2017 ยท 67 posts


LuxXeon posted Sun, 18 June 2017 at 10:14 AM

cjd posted at 10:13AM Sun, 18 June 2017 - #4307806

Luxxeon,

Maybe going through the ZBrush stuff on my own would answer this question for me; however, since you are asking, one area that might benefit from additional explanation is how to preserve hard edges/surfaces from the original topology.

Zremesher does a good job at preserving hard edges if you define boundaries first using masking and polygroups on the model. You may need to dynamesh the model first. Perhaps this tutorial can provide some insight.

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