Forum: Poser - OFFICIAL


Subject: Alternate geometries

Anthony Appleyard opened this issue on Jul 20, 2016 ยท 10 posts


SamTherapy posted Thu, 21 July 2016 at 9:52 AM

I make extensive use of Geometry Switching in my Dalek models. Mechmaster suggested it as a way of keeping the number of Dalek characters down when I was converting some of his models. LesBentley gave me the lowdown on how to do it.

According to Les, the numbers can be anything you want; they are only there so Poser can keep track of what's being switched over and back. In fact, I discovered it's not even all that bothered if you type the wrong numbers in here and there, but DAZ Studio then gets its panties in a bunch, so for the sake of compatibility it's best to be consistent.

Take a look at my STLB4 Dalek model for example, that one has several alternates for almost every body part.

Coppula eam se non posit acceptera jocularum.

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