Forum: Poser - OFFICIAL


Subject: Goal: RWBY-like animation movie with Poser. Let's share knowledge!

wahkakaka opened this issue on Apr 25, 2016 ยท 21 posts


wahkakaka posted Mon, 25 April 2016 at 11:23 PM

rokket posted at 11:17PM Mon, 25 April 2016 - #4266882

About the only thing I can suggest is that you need to extend your painting of the maps beyond the borders of your UV outline. It looks like that is what is happening in the cloth on her chest. The lines were not painted out and don't connect. Seams are a problem in Poser.

As far as the textures on your figure, take out the specular. Right now she looks like a plastic doll. If that's what you were going for, then disregard.

As far as the second line below her eyebrow, I am only guessing and hope someone else can give you a real answer, but it looks like Poser is trying to compensate for what is probably a really thinly painted line. Everything else on your figure looks about the same.

That's a really nice anime sculpt. May I ask? Why not just rig and animate her in Blender? You obviously know your way around the program.

Hi, Rokket! Thank you for replying! as for the cloth, the middle spot where it does not connect is not where I mark the seam on blender. I marked the seam on the back (which is also not connected in the middle in Poser, but looks all right in blender)

as for the line above the eyes, it looks like it's blurry and pixelated, as if it's in low resolution or something. It happened to the whole body textures. If I zoom in to the cheeks where I drew a blush like shape, It's kind of blurry too. It does not look exactly the same as I paint it.

To tell the truth, I have no experience in animation in blender at all. The reason why I choose Poser is because of the library system, which will make the workflow faster (this is what I learnt from observing Monty Oum's way of doing his movies)