Forum: Carrara


Subject: I am a G2M and G2F fan

diomede opened this issue on Apr 22, 2016 ยท 21 posts


diomede posted Sat, 23 April 2016 at 4:17 PM

OK, that was a lot of words for

  1. The bump and specular maps didn't load but they are located in a subfolder of the textures folder in the runtime library.
  2. Adjust shaders for limbs, torso, face, and eyes and copy to domains that use the same maps
  3. Click and drag from the globe/ball at the top of the shader tab of the "actor" level to the shaders area of your content browser
  4. For future use, drag your saved global saver to the globe at top of shader tree of a newly loaded figure that uses those maps