3dcheapskate opened this issue on Apr 04, 2016 ยท 30 posts
3dcheapskate posted Mon, 04 April 2016 at 11:42 PM
Boni posted at 11:33AM Tue, 05 April 2016 - #4264153
This also happens when you copy and paste node settings in the mat room.
True, but there's no '_1' suffix - they start at '_2'. E.g. 'Image_Map' or 'Image_Map_2, or 'Image_Map_3', etc - never 'Image_Map_1'. Different programmer I guess ? ;o)
I've also noticed that copying and pasting a complete shader also replaces any manually modifed external name for the node - e.g. if I changed 'Image_Map' to 'Texture_Map' for my shader, then when the shader's copied it becomes 'Image_Map' or 'Image_Map_2, or 'Image_Map_3', etc - never 'Image_Map_1' though.
The 3Dcheapskate (also available in DAZ and HiveWire3D flavours) occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.