Forum: Poser - OFFICIAL


Subject: Poser Girls Lineup comparisons

Lyrra opened this issue on Nov 19, 2015 ยท 115 posts


RorrKonn posted Sat, 20 February 2016 at 12:37 AM

EldritchCellar posted at 1:12AM Sat, 20 February 2016 - #4256042

Not familiar with masking in SL. I assume it's a typical gray scale/bw alpha though. SL uses layers looks like for materials. Probably just export out a uv template, import in to an image editor, and create your masks. How those masks might be applied in SL is your call. Creating the masks themselves shouldn't be too difficult, maybe you could invert the AO map and do a bit of erasing/fading and apply that as your mask? Just conjecture for conversations sake of course. Maybe an in app procedural inversion of your effects with some kind of strength falloffs is possible as a mask? Seems like something that would be accounted for pretty up front with a tool like SL.

A 2D app is a 2D app regardless of what company made it. SP is just a 2D App for 3D .So anyway you want to make a mask you can :) paint ,textures ,materials ,procedurals etc etc same as in your 2D app. You can just paint the textures no mask needed but those material/procedurals look killer n fast to make. I've just never really textured with procedurals n mask before. n Half to say my skill level at this ,underground ,looking forward to making it to the basement ;)

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