3dcheapskate opened this issue on Jan 16, 2016 ยท 42 posts
3dcheapskate posted Sun, 17 January 2016 at 2:10 AM
Just a sidenote - I get the same ray-traced shadow artefacts using just Bump, no Displacement,so maybe that "where is displacement taken into account for both casting and catching" isn't relevant.

The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident. And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU or something else.
*soon only to be available in two flavours - DAZ and Renderosity