Forum: Blender


Subject: Appears to be a normals problem

false1 opened this issue on Nov 20, 2015 ยท 20 posts


false1 posted Sun, 29 November 2015 at 12:35 PM

I appreciate your advice LuxXeon. My first thought was that I'd want to remove the hidden geometry and somehow weld it to the overlapping pieces to make a single mesh. Are you suggesting to just delete the faces and leave those portions open. I think that's conflicting with my logical left brain, but I was certainly aware of the unnecessary geometry.

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