false1 opened this issue on Nov 20, 2015 ยท 20 posts
maxxxmodelz posted Mon, 23 November 2015 at 6:20 PM
false1 posted at 4:20PM Mon, 23 November 2015 - #4240426
maxxxmodelz posted at 8:53AM Mon, 23 November 2015 - #4240260
Looking good so far. One thing to keep in mind about the textures is that ornate wooden pieces like this usually get cut and carved along with the grain. Just something to keep in mind during texturing.
Thanks. That's good to know as I'm totally unfamiliar with woodworking. How would that translate to the model though? The real pieces like this I've seen seem to be one piece of wood. I'm loosing that effect by not having shaped the whole thing from a single mesh. My thought was that the grain would be vertical but since the piece is basically horizontal maybe I should rethink.
Do you happen to have a good image of one of these ornate pieces? If so, you can examine the wood grain patterns in it, and try to texture similarly. I think only very rare pieces like this would be carved from a solid wooden block, but here's a website that shows furniture that has been carved as a single piece. You can see how the grain behaves when it comes to curves, and how all the shapes follow the grain. Again, I think in your piece, the bottom platform, at least, would be a separate piece. If you want it to appear as one solid block, then the images on this page are good reference.
http://dornob.com/solid-wood-furniture-set-sculpted-desks-tables-chairs/
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.